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Monday, March 5, 2012

Smithsonian American Art Museum Presents New Exhibition "The Art of Video Games"

"The Art of Video Games" is one of the first major exhibitions to explore the 40-year evolution of video games as an artistic medium, with a focus on striking graphics, creative storytelling and player interactivity. The exhibition features some of the most influential artists and designers across five eras of game development, from early pioneers to contemporary designers. Video games use player participation to tell stories and engage audiences. In the same way as film, animation and performance, video games are a compelling and influential form of narrative art.

"The Art of Video Games" is on display at the Smithsonian American Art Museum from March 16 through Sept. 30. Chris Melissinos, former chief evangelist and chief gaming officer for Sun Microsystems and founder of PastPixels, is the guest curator of the exhibition. Georgina Goodlander, the museum's social media and Web content manager, is the exhibition coordinator. The exhibition will travel to 10 cities in the United States following its run in Washington, D.C.

"Video game designers are engaged in creating a world, as are all artists,"said Elizabeth Broun, The Margaret and Terry Stent Director of the Smithsonian American Art Museum. "The Smithsonian American Art Museum recognizes the designers and developers who create these beguiling worlds in this exhibition. Contemporary video games have taken this creative expression to a whole new level, and we are eager to explore this popular global phenomenon."

"Video games are a prevalent and increasingly expressive medium within modern society," said Melissinos. "In the 40 years since the introduction of the first home video game, the field has attracted exceptional artistic talent. Video games, which include classic components of art, offer designers a previously unprecedented method of communicating with and engaging audiences by including a new element, the player, who completes the vivid, experiential art form by personally interacting with the game elements."

To see the schedule for GameFest, a 3-day celebration of discussions by industry experts, gaming, films and live music, click here.

To learn more about the exhibition's companion book, The Art of Video Games: From Pac-Man to Mass Effect (March 6, Welcome Books), click here.

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